网学网为需要ASP.net的朋友们搜集整理了基于Visual C++的Winsock API研究相关资料,希望对各位网友有所帮助!
int PASCAL FAR listen( SOCKET s, int backlog ); 参 数: s:需要建立监听的Socket; backlog:最大连接个数; |
int PASCAL FAR WSAAsyncSelect( SOCKET s, HWND hWnd,unsigned int wMsg, long lEvent ); 参数: s:Socket 对象; hWnd :接收消息的窗口句柄; wMsg:传给窗口的消息; lEvent:被注册的网络事件,也即是应用程序向窗口发送消息的网路事件,该值为下列值FD_READ、FD_WRITE、FD_OOB、FD_ACCEPT、FD_CONNECT、FD_CLOSE的组合,各个值的具体含意为FD_READ:希望在套接字S收到数据时收到消息;FD_WRITE:希望在套接字S上可以发送数据时收到消息;FD_ACCEPT:希望在套接字S上收到连接请求时收到消息;FD_CONNECT:希望在套接字S上连接成功时收到消息;FD_CLOSE:希望在套接字S上连接关闭时收到消息;FD_OOB:希望在套接字S上收到带外数据时收到消息。 |
switch(lParam) {case FD_READ: … break; case FD_WRITE、 … break; … } |
SOCKET PASCAL FAR accept( SCOKET s, struct sockaddr FAR *addr,int FAR *addrlen ); 参数:s:Socket的识别码; addr:存放来连接的客户端的地址; addrlen:addr的长度 |
int PASCAL FAR closesocket( SOCKET s ); 参 数:s:Socket 的识别码; int PASCAL FAR WSACleanup( void ); 参 数: 无 |
int PASCAL FAR connect( SOCKET s, const struct sockaddr FAR *name, int namelen ); 参 数:s:Socket 的识别码; name:Socket想要连接的对方地址; namelen:name的长度 |
int PASCAL FAR send( SOCKET s, const char FAR *buf,int len, int flags ); 参数:s:Socket 的识别码 buf:存放要传送的资料的暂存区 len buf:的长度 flags:此函数被调用的方式 |
int PASCAL FAR recv( SOCKET s, char FAR *buf, int len, int flags ); 参数:s:Socket 的识别码 buf:存放接收到的资料的暂存区 len buf:的长度 flags:此函数被调用的方式 |
////////////////////////////////////// CMySocket::CMySocket() : file://类的构造函数 { WSADATA wsaD; memset( m_LastError, 0, ERR_MAXLENGTH ); // m_LastError是类内字符串变量,初始化用来存放最后错误说明的字符串; // 初始化类内sockaddr_in结构变量,前者存放客户端地址,后者对应于服务器端地址; memset( &m_sockaddr, 0, sizeof( m_sockaddr ) ); memset( &m_rsockaddr, 0, sizeof( m_rsockaddr ) ); int result = WSAStartup((WORD)((1<<8|1), &wsaD);//初始化WinSocket动态连接库; if( result != 0 ) // 初始化失败; { set_LastError( "WSAStartup failed!", WSAGetLastError() ); return; } } ////////////////////////////// CMySocket::~CMySocket() { WSACleanup(); }//类的析构函数; //////////////////////////////////////////////////// int CMySocket::Create( void ) {// m_hSocket是类内Socket对象,创建一个基于TCP/IP的Socket变量,并将值赋给该变量; if ( (m_hSocket = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP )) == INVALID_SOCKET ) { set_LastError( "socket() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } /////////////////////////////////////////////// int CMySocket::Close( void )//关闭Socket对象; { if ( closesocket( m_hSocket ) == SOCKET_ERROR ) { set_LastError( "closesocket() failed", WSAGetLastError() ); return ERR_WSAERROR; } file://重置sockaddr_in 结构变量; memset( &m_sockaddr, 0, sizeof( sockaddr_in ) ); memset( &m_rsockaddr, 0, sizeof( sockaddr_in ) ); return ERR_SUCCESS; } ///////////////////////////////////////// int CMySocket::Connect( char* strRemote, unsigned int iPort )//定义连接函数; { if( strlen( strRemote ) == 0 || iPort == 0 ) return ERR_BADPARAM; hostent *hostEnt = NULL; long lIPAddress = 0; hostEnt = gethostbyname( strRemote );//根据计算机名得到该计算机的相关内容; if( hostEnt != NULL ) { lIPAddress = ((in_addr*)hostEnt->h_addr)->s_addr; m_sockaddr.sin_addr.s_addr = lIPAddress; } else { m_sockaddr.sin_addr.s_addr = inet_addr( strRemote ); } m_sockaddr.sin_family = AF_INET; m_sockaddr.sin_port = htons( iPort ); if( connect( m_hSocket, (SOCKADDR*)&m_sockaddr, sizeof( m_sockaddr ) ) == SOCKET_ERROR ) { set_LastError( "connect() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } /////////////////////////////////////////////////////// int CMySocket::Bind( char* strIP, unsigned int iPort )//绑定函数; { if( strlen( strIP ) == 0 || iPort == 0 ) return ERR_BADPARAM; memset( &m_sockaddr,0, sizeof( m_sockaddr ) ); m_sockaddr.sin_family = AF_INET; m_sockaddr.sin_addr.s_addr = inet_addr( strIP ); m_sockaddr.sin_port = htons( iPort ); if ( bind( m_hSocket, (SOCKADDR*)&m_sockaddr, sizeof( m_sockaddr ) ) == SOCKET_ERROR ) { set_LastError( "bind() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } ////////////////////////////////////////// int CMySocket::Accept( SOCKET s )//建立连接函数,S为监听Socket对象名; { int Len = sizeof( m_rsockaddr ); memset( &m_rsockaddr, 0, sizeof( m_rsockaddr ) ); if( ( m_hSocket = accept( s, (SOCKADDR*)&m_rsockaddr, &Len ) ) == INVALID_SOCKET ) { set_LastError( "accept() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } ///////////////////////////////////////////////////// int CMySocket::asyncSelect( HWND hWnd, unsigned int wMsg, long lEvent ) file://事件选择函数; { if( !IsWindow( hWnd ) || wMsg == 0 || lEvent == 0 ) return ERR_BADPARAM; if( WSAAsyncSelect( m_hSocket, hWnd, wMsg, lEvent ) == SOCKET_ERROR ) { set_LastError( "WSAAsyncSelect() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } //////////////////////////////////////////////////// int CMySocket::Listen( int iQueuedConnections )//监听函数; { if( iQueuedConnections == 0 ) return ERR_BADPARAM; if( listen( m_hSocket, iQueuedConnections ) == SOCKET_ERROR ) { set_LastError( "listen() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } //////////////////////////////////////////////////// int CMySocket::Send( char* strData, int iLen )//数据发送函数; { if( strData == NULL || iLen == 0 ) return ERR_BADPARAM; if( send( m_hSocket, strData, iLen, 0 ) == SOCKET_ERROR ) { set_LastError( "send() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ERR_SUCCESS; } ///////////////////////////////////////////////////// int CMySocket::Receive( char* strData, int iLen )//数据接收函数; { if( strData == NULL ) return ERR_BADPARAM; int len = 0; int ret = 0; ret = recv( m_hSocket, strData, iLen, 0 ); if ( ret == SOCKET_ERROR ) { set_LastError( "recv() failed", WSAGetLastError() ); return ERR_WSAERROR; } return ret; } void CMySocket::set_LastError( char* newError, int errNum ) file://WinSock API操作错误字符串设置函数; { memset( m_LastError, 0, ERR_MAXLENGTH ); memcpy( m_LastError, newError, strlen( newError ) ); m_LastError[strlen(newError)+1] = ''\0''; } |