1、ReturnMessage 是我自写的一个类,作用请查看我的其他文章,我也把这个类一并附在后面
2、通过NameSpaceAndClassName和MethodName实际上就可以精确定位一个方法了如调用abc.dll里的namespace1.Class1.Main,调用起来就是CallAssembly("abc.dll","namespace1.Class1","Main",null)
public static ReturnMessage CallAssembly(string Path,string NameSpaceAndClassName,string MethodName,object Parameters) { try { Assembly Ass=Assembly.LoadFrom(Path);//调入文件(不限于dll,exe亦可,只要是.net) Type TP=Ass.GetType(NameSpaceAndClassName);//NameSpaceAndClassName是"名字空间.类名",如"namespace1.Class1" MethodInfo MI=TP.GetMethod(MethodName);//MethodName是要调用的方法名,如"Main" object MeObj=System.Activator.CreateInstance(TP); MI.Invoke(MeObj,Parameters);//Parameters是调用目标方法时传入的参数列表 return new ReturnMessage(true,"成功调用",1); } catch(Exception e) { return new ReturnMessage(false,"出现异常,消息为:"+e.Message,-1,e); } } 附ReturnMessage public class ReturnMessage { public ReturnMessage() { this.m_Succeed=false; this.m_Message=""; this.m_Code=-1000; this.m_Data=null; } public ReturnMessage(bool IsSucceed) { this.m_Succeed=IsSucceed; } public ReturnMessage(bool IsSucceed,string Message) { this.m_Succeed=IsSucceed; this.m_Message=Message; } public ReturnMessage(bool IsSucceed,string Message,int Code) { this.m_Succeed=IsSucceed; this.m_Message=Message; this.m_Code=Code; } public ReturnMessage(bool IsSucceed,string Message,int Code,object Data) { this.m_Succeed=IsSucceed; this.m_Message=Message; this.m_Code=Code; this.m_Data=Data; } public ReturnMessage(bool IsSucceed,string Message,int Code,object Data,object Datas) { this.m_Succeed=IsSucceed; this.m_Message=Message; this.m_Code=Code; this.m_Data=Data; this.m_Datas=Datas; } // bool m_Succeed; string m_Message; int m_Code; object m_Data; object m_Datas; public bool Succeed { get{return m_Succeed;} set{m_Succeed=value;} } public string Message { get{return m_Message;} set{m_Message=value;} } public int Code { get{return m_Code;} set{m_Code=value;} } public object Data { get{return m_Data;} set{m_Data=value;} } public object Datas { get{return m_Datas;} set{m_Datas=value;} } } |